• East india company коды к игре (читы)

    Коды на East india company .



    Бесплатные строения и их содержание:

    Используя Блокнот откройте файл "buildings" в каталоге "/East India Company/Data/AI". В нем будут следующие строки:

    // building config

    Buildings
    {
    Admiralty
    {
    name = str_ADMIRALTY
    }

    CompanyHouse
    {
    name = str_COMPANYHOUSE
    }

    Fort
    {
    name = str_FORT

    0
    {
    price = 0
    wood = 0
    stone = 0
    iron = 0
    upkeep = 0
    build_time = 0

    // special - number of cannons defending port
    special = 0
    }

    1
    {
    price = 50000
    wood = 40
    stone = 80
    iron = 30
    upkeep = 3500
    build_time = 4
    special = 5
    }

    2
    {
    price = 120000
    wood = 80
    stone = 150
    iron = 50
    upkeep = 10000
    build_time = 10
    special = 10
    }

    3
    {
    price = 200000
    wood = 100
    stone = 200
    iron = 70
    upkeep = 25000
    build_time = 12
    special = 25
    }

    4
    {
    price = 350000
    wood = 150
    stone = 300
    iron = 100
    upkeep = 50000
    build_time = 20
    special = 40
    }
    }

    Garrison
    {
    name = str_GARRISON

    0
    {
    price = 0
    wood = 0
    stone = 0
    iron = 0
    upkeep = 0
    build_time = 0

    // special - amount of 50 marine detachments
    special = 0
    }

    1
    {
    price = 25000
    wood = 30
    stone = 20
    iron = 0
    upkeep = 2000
    build_time = 2
    special = 2
    }

    2
    {
    price = 40000
    wood = 60
    stone = 40
    iron = 0
    upkeep = 6000
    build_time = 4
    special = 5
    }

    3
    {
    price = 75000
    wood = 100
    stone = 70
    iron = 0
    upkeep = 10000
    build_time = 6
    special = 15
    }

    4
    {
    price = 100000
    wood = 200
    stone = 150
    iron = 0
    upkeep = 15000
    build_time = 8
    special = 25
    }
    }

    ShipYard
    {
    0
    {
    price = 0
    wood = 0
    stone = 0
    iron = 0
    upkeep = 0
    build_time = 0
    }

    1
    {
    price = 30000
    wood = 50
    stone = 40
    iron = 25
    upkeep = 2000
    build_time = 2
    }

    2
    {
    price = 62000
    wood = 90
    stone = 70
    iron = 40
    upkeep = 5000
    build_time = 4
    }

    3
    {
    price = 120000
    wood = 180
    stone = 150
    iron = 70
    upkeep = 15000
    build_time = 6
    }

    4
    {
    price = 185000
    wood = 250
    stone = 200
    iron = 100
    upkeep = 25000
    build_time = 8
    }
    }

    TownHall
    {
    name = str_TOWNHALL
    }

    TradingPost
    {
    name = str_TRADINGPOST

    0
    {
    price = 0
    wood = 0
    stone = 0
    iron = 0
    upkeep = 0
    build_time = 0

    // special - discount in %
    special = 0
    }

    1
    {
    price = 8000
    wood = 40
    stone = 40
    iron = 25
    upkeep = 1500
    build_time = 2
    special = 5
    }

    2
    {
    price = 15000
    wood = 80
    stone = 80
    iron = 50
    upkeep = 3000
    build_time = 4
    special = 10
    }

    3
    {
    price = 32000
    wood = 150
    stone = 150
    iron = 80
    upkeep = 8000
    build_time = 6
    special = 15
    }

    4
    {
    price = 72000
    wood = 250
    stone = 250
    iron = 100
    upkeep = 15000
    build_time = 8
    special = 20
    }
    }

    UnionHouse
    {
    name = str_UNIONHOUSE
    }

    WareHouse
    {
    name = str_WAREHOUSE

    0
    {
    price = 0
    wood = 0
    stone = 0
    iron = 0
    upkeep = 0
    build_time = 0

    // special - capacity
    special = 0
    }

    1
    {
    price = 5000
    wood = 0
    stone = 0
    iron = 0
    upkeep = 500
    build_time = 2
    special = 200
    }

    2
    {
    price = 8000
    wood = 80
    stone = 40
    iron = 0
    upkeep = 1000
    build_time = 4
    special = 400
    }

    3
    {
    price = 15000
    wood = 160
    stone = 80
    iron = 30
    upkeep = 2000
    build_time = 6
    special = 600
    }

    4
    {
    price = 20000
    wood = 250
    stone = 150
    iron = 50
    upkeep = 4000
    build_time = 8
    special = 800
    }
    }
    }

    Под каждым из зданий отображаются уровни. К примеру:

    Buildings { Admiralty { name = str_ADMIRALTY }

    CompanyHouse { name = str_COMPANYHOUSE }

    Fort { name = str_FORT

    0 { price = 0 wood = 0 stone = 0 iron = 0 upkeep = 0 build_time = 0

    // special - number of cannons defending port special = 0 }

    1 { price = 50000 wood = 40 stone = 80 iron = 30 upkeep = 3500 build_time = 4
    special = 5 }

    2 { price = 120000 wood = 80 stone = 150 iron = 50 upkeep = 10000 build_time =
    10 special = 10 }

    Эти уровни отображают количество ресурсов, необходимых для постройки здания на каждом из пяти уровней. Измените один (или все, если необходимо) из них. К примеру:

    Buildings
    {
    Admiralty
    {
    name = str_ADMIRALTY
    }

    CompanyHouse
    {
    name = str_COMPANYHOUSE
    }

    Fort
    {
    name = str_FORT

    0
    {
    price = 0
    wood = 0
    stone = 0
    iron = 0
    upkeep = 0
    build_time = 0

    // special - number of cannons defending port
    special = 0
    }

    1
    {
    price = 1
    wood = 1
    stone = 1
    iron = 1
    upkeep = 1
    build_time = 1
    special = 5
    }

    2
    {
    price = 1
    wood = 1
    stone = 1
    iron = 1
    upkeep = 1
    build_time = 1
    special = 10
    }

    То есть теперь здание "Fort" 1-го уровня стоит 1 золота, 1 леса, 1 камня, 1 железа, 1 золота на содержание и строится 1 месяц.

    Модификация кораблей:

    Используя текстовый редактор измените файл "shiptypes" в директории "\East India Company\Data\AI". В данном файле содержится конфигурация всех кораблей: цена, количество HP, количество пушек, объем трюма и т.д. Изменение этого файла повлечет за собой изменение геймплея, поскольку AI использует эти же настройки для покупки и использования своих кораблей.

    К примеру:

    galleon
    {
    // name from locale
    type = str_SHIP_TYPE_GALLEON

    unit = uSHIP_galleon

    part1 = pSH_ga01

    warship = 1

    speed_strategic = 0.05
    speed_tactical = 0.50
    maximum_speed = 8

    Следующие строки содержат информацию о количестве HP, парусах и пушках в тактическом режиме.

    hitpoints_hull = 700
    hitpoints_sails = 700
    hitpoints_cannons = 18

    Следующие строки содержат информацию об экипаже (max, min, обслуга пушек).

    crew_max = 120
    crew_min = 20
    cannoncrew_size = 3

    Следующие строки содержат информацию о цене (покупка, разлочивание, ремонт и т.д.).

    price = 75000
    unlockPrice = 150000
    repairPrice = 10

    repairHullPrice = 26
    repairSailPrice = 9
    repairCannonPrice = 200

    ammoPrice = 20
    crewPrice = 10
    marinePrice = 20

    Количество месяцев, необходимых для постройки:

    buildTime = 7

    Объем трюма:

    cargo_space = 10

    Дальность и повреждения пушек:

    cannon_range = 1100
    cannons_max = 18
    cannon_type = 2

    solid_max = 180
    grape_max = 90
    chain_max = 90
    fire_max = 90

    visibility_range = 1000

    sailing_range = 2500

    shipyard_min = 3

    Игровое время, когда корабль можно исследовать:

    available_from = 1600

    hull_low = -4.9
    hull_high = 9.0
    sail_low = 10.5
    sail_high = 60

    draft_min = -2.0
    draft_max = 2.0

    sail_speed = 0.6
    bank_speed = 0.025

    arcade_turn_speed = 0.015
    arcade_rudder_max = 22.0

    normal_turn_speed = 0.015
    normal_rudder_max = 19.0

    simulation_turn_speed = 0.013
    simulation_rudder_max = 15.0

    rudder_speed = 0.06
    rudder_damp = 0.03

    weight = 10000
    construction_time = 8
    sail_damage_scale = 1.0

    }



    East india company коды к игре (читы) из раздела Читы и Коды предназначены для помощи пользователям сайта wpcgames.ru в прохождении игры.

    В базе игр: Компьютерная игра East India Company
    Добавил: Narkozz   16 июня 2012    Комментариев: 0   Просмотров: 528



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